Lossless state
FrameOS JSON is canonical. Rational time and immutable revisions make every edit reproducible.
Agent-native media infrastructure / v0.1
FrameOS gives software agents precise, inspectable control over a professional video-editing engine—from a one-frame trim to a complete multi-track production.
{ "operations": 42, "atomic": true }
FRAME ACCURATE ✓
01 / THE SYSTEM
Every asset, track, clip, effect, keyframe, caption, and render is exposed through a typed contract. Agents work on draft revisions, validate their intent, inspect previews, and commit only when policy permits.
FrameOS JSON is canonical. Rational time and immutable revisions make every edit reproducible.
Atomic transactions, capability gates, budgets, approvals, and rollback surround every action.
MLT and FFmpeg power real editorial, audio, compositing, analysis, preview, and export workflows.
02 / WHAT WE OFFER
Typed low-level operations for tracks, clips, transitions, effects, transforms, color, audio, titles, captions, masks, multicam, and render profiles.
100+ executable operationsConnect OpenAI-compatible or external agents. Plan against live capabilities, preview uncommitted changes, evaluate, revise, and approve.
Provider-neutral orchestrationProbe assets, transcribe dialogue, find silence, detect scenes and beats, search analysis, and compile semantic requests into ordinary transactions.
Reproducible analysis artifactsIsolated native workers produce frames, regions, contact sheets, waveforms, proxies, thumbnails, and final renders without taking down the daemon.
Crash-isolated execution03 / THE LOOP
Humans, SDKs, MCP clients, and built-in agents all manipulate the same project document. No hidden timeline. No mystery state.
04 / EARLY ACCESS
We are enrolling the first developers, creative automation teams, and media infrastructure builders. The list is local-only for this preview; integrations come next.